this is a 3ds Max / ZBrush Dragon Modelled with SplineModelling in 3Ds Max
This is a ArchViz test in Lightwave
TreeHouse_WIP At this Time i am contructing a TreeHouse Complex in EarthshipStyle. So only Materials like Wood/Glass/Stone/Steel are getting used…
This is a Bust i made with 3ds Max (Patchmodelling)
Creature Prototype with Maya Subdivision Surfaces / Inkworks Shader
some fun Architecture Experimental Stuff to get startet with the new features in the latest Wtools Release